Monthly Archives: March 2010

Sony’s new motion controller is on the “Move”

Sony today officially entered a new phase in the lifespan of the PlayStation 3 console by touting the PlayStation Move, a wireless motion-controlled device that rivals Nintendo’s Wiimote and Microsoft’s upcoming Project Natal.

Introduced at E3 2009 with the working title the PlayStation Wand, the PlayStation Move resembles a light-weight microphone with a colored crown. The PS3 manufacturer, which revealed the device at the Concourse Exhibition Center in downtown San Francisco, Ca., says it provides intuitive and accurate 1:1 response, and showed nine playable games that utilized the Move in a variety of ways ranging from the military shooter SOCOM 4 to sports, fighting, fantasy, party, and painting games.

For the full story, check VentureBeat.com.

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Quotes from Sid Meier’s keynote GDC speech

Veteran game designer Sid Meier delivered the keynote speech at the Game Developers Conference today and during his hour-long session on the “Psychology of Game Design: Everything you Know is Wrong,” the creator of the Civilization franchise produced a series of key points, mantras, and worthwhile quotes captured here. 

Meier is the creative director at Firaxis and director of this fall’s Civilization V.

Check the full details at VentureBeat.com.

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First details of Deus Ex 3 emerge

In the worldwide debut of both Eidos Montreal and its first project, Deus Ex 3: Human Revolution, art designer Jonathan Jacques-Belletete demonstrated how his team challenged status quo thinking by creating a visual language centered around two esoteric art styles, the Renaissance and modern-day cyberpunk. He showed the first look at the third game in the award-winning series.

For the full story, check VentureBeat.com.

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Activision shows off True Crime footage

Re-entering the highly competitive “sandbox” crime genre made famous by Rockstar’s Grand Theft Auto series, Activision today showed live gameplay footage of its reboot entrée, True Crime, at the Game Developers Conference in San Francisco.

Many thought the series dead after a disappointing critical and fiscal second effort in 2006 with the second in the series, True Crime: New York. But Activision tapped United Front Games (maker of ModRacers). With former employees from Radical Games, EA’s Need for Speed franchise, and Rockstar Games, UFG has been in development with its own unique software tools to generate the third-person perspective, Hong Kong-based game.

See the rest of the story at VentureBeat.com.

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