Tag Archives: Modern Warfare 2

The Games of Fall 09 (on GamesRadar)

While most folks mourn the end of summer, gamers are different. They creep around in their dark rooms all summer staring at brightly lit computers yelling things like, “Eat it, motherf*(*&^%!!!” And “Hey mom???!!! Where’s my motherf*(*&^%!!! milk!!!!” Gamer rejoice when summer is over.Birthday_NOHUD--article_image

The reason is simple. It’s a well known fact that they dread human contact and sunlight. (It’s true! Check Wikipedia.com). But there is a second, less significant reason. It’s more of a footnote about a guy born in a barn…

The end of summer means the beginning of the game season. Publishers jam the fall with games to challenge the true worth of your credit card–a double dog dare in 2009. And contrary to what you might have heard about a handful of games shifting into 2010 (some of which is true), this fall is still bursting at the seams with an enormous lineup of top-notch games. Here are the noteworthy games for this fall.

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Game Critics Hail Uncharted, Scribblenauts, Modern Warfare 2 at E3

Uncharted2

In the wake of the best and biggest E3 in three years, the Game Critics Awards organization unveiled its E3 Awards today, hailing Naughty Dog’s Uncharted 2: Among Thieves with three nods, the best overall, best console, and best action-adventure game of show. Newcomer developer 5th Cell ‘s imaginative Scribblenauts won two awards, for best original and best handheld game.

Following a slew of online site awards (IGN, GameSpot, GamePro, 1Up, GameSpy, Joystiq, GameTrailers, Yahoo, G4, and my own GameInsano awards), which corralled and focused gamers’ attention on the front-runners, The Game Critics put the exclamation point on the show. Electronic Arts walked away with four awards out of 21 nominees, for Star Wars: The Old Republic (Best PC Game), Mass Effect 2 (Best Role-Playing Game), Fight Night Round 4 (Best Sports Game), and Left 4 Dead 2 (Best Online Multiplayer).

Sony Computer Entertainment America garnered the second-highest number of wins with three–all going to Uncharted 2: Among Thieves.  Naughty Dogs’ game was the most awarded game overall and nabbed all of Sony’s awards out of 13 nominations.  Apparently, the mere 545,000 units the game sold-through since its 2007 release in the U.S. don’t mean a thing to game critics, who acclaimed Uncharted 2 for its epic scale, impressive graphics, and new multiplayer components.

Activision garnered 10 nominations and took home awards for Modern Warfare 2 and DJ Hero, with Infinity Ward’s Modern Warfare 2 winning Best Action Game and DJ Hero winning for Best Social/Casual/Puzzle Game.

Unfortunately, the Game Critics organization doesn’t have a DLC category, which it should. That award should go to Chair Entertainment’s Shadow Complex, an exclusive Xbox 360 action-adventure game due this summer.

See the full list of winners below:

Best of Show
Uncharted 2: Among Thieves
(Naughty Dog/Sony Computer Entertainment America for PlayStation 3)

Best Original Game
Scribblenauts
(5TH Cell/Warner Bros Interactive Entertainment for Nintendo DS)

Best Console Game
Uncharted 2: Among Thieves
(Naughty Dog/Sony Computer Entertainment America for PlayStation 3)

Best PC Game
Star Wars: The Old Republic
(BioWare Austin/LucasArts)

Best Handheld Game
Scribblenauts
(5TH Cell/Warner Bros Interactive Entertainment for Nintendo DS)

Best Hardware/Peripheral
“Project Natal”
(Microsoft for Xbox 360)

Best Action Game
Modern Warfare 2
(Infinity Ward/Activision for PlayStation 3, Xbox 360, PC)

Best Action/Adventure Game
Uncharted 2: Among Thieves
(Naughty Dog/Sony Computer Entertainment America for PlayStation 3)

Best Role Playing Game
Mass Effect 2
(BioWare/Electronic Arts for Xbox 360, PC)

Best Racing Game
Split/Second
(Black Rock/Disney Interactive Studios for PlayStation 3, Xbox 360, PC)

Best Sports Game
Fight Night Round 4
(EA Canada/EA Sports for PlayStation 3, Xbox 360)

Best Fighting Game
Tatsunoko vs. Capcom: Ultimate All-Stars
(Eighting/Capcom for Nintendo Wii)

Best Strategy Game
Supreme Commander 2
(Gas Powered Games/Square-Enix for Xbox 360, PC)

Best Social/Casual/Puzzle
DJ Hero
(Freestyle/Red Octane/Activision for PlayStation 3, Xbox 360, Wii)

Best Online Multiplayer
Left 4 Dead 2
(Valve/EAP for Xbox 360, PC)

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E3 2009: Top 10 Best Games at E3

With the video game consoles somewhere in the middle of their theoretical five-year cycle (I did say theoretical), this year’s Electronics Entertainment Exposition showcased almost exactly what it should: loads of new software.

Yes, we watched Microsoft and Sony unveil their own wireless remotes, which will more than likely serve to extend the current generation consoles to well beyond their five or six-year paths. But given the fact that, with the exception of Nintendo, neither Sony nor Microsoft has made solid inroads into reaping the benefits of software sales match their expenditures on hardware, they are hell bent on issuing as much hardware-pushing games as possible.

Infinty Ward does not disappoint.

Infinity Ward does not disappoint.

In selecting my top 10 games, I could have easily picked all Xbox 360 and PS3 games, for there are enough good sequels to make the grade. And I could have picked all shooters and action games. But there are some different games coming out that I was taken by, and I feel like taking chances, doing something even slightly new, is worth rewarding, which is why I picked the games I picked. All of the games I selected were playable, either by myself or someone else and are presented in descending order.

Heavy Rain doesn't always provide a happy ending.

Heavy Rain doesn't always provide a happy ending.

10. Heavy Rain (System: PS3; Release Date: early 2010; Publisher: Sony; Developer: Quantic Dream): I watched a full 45-minute presentation of this game given by writer and director David Cage and saw characters Norman Jayden and Madison Page go through their scenarios. I was particularly taken when the chose the death path of Jayden; this choice gave the game some finality, some real repercussions, and it made the whole thing feel much different than any other game on the show floor. It’s great to see Sony supporting this kind of game, which is way off the narrow path of action games and shooters.

9. Brutal Legend (System: PS3, Xbox 360, PC; Release Date: October 2009; Publisher: EA; Developer: Double Fine): You know, every time I see this game it gets funnier and crazier. I don’t actually think the game play is all that modern or will be totally sophisticated-stunning in the technical way that, say, Modern Warfare will be. But the writing will be top notch, the scenarios will be ridiculously funny and outrageous, and the story will be better than entertaining. So for whatever reasons it might not match up technically, I am already willing to forgive it because I know it’s too fucking funny to not own.

8. Borderlands (System: PC, PS3, Xbox 360; Release Date: October 2009; Publisher: Take-Two; Developer: Gearbox): I had yet to see this game until my Thursday visit, and wow, I was surprised and excited. Not everyone in the demo was, but I have to say that it’s difficult to get excited about any game on the final day at 3 pm, one hour before the show shuts down. Still, the progression system looks awesome, the new graphical treatment is less realistic and “hardcore,” but it’s also more distinct. Also, this game is funny as shit: Animals are named “Bad-ass,” and dudes have their skull plates flying off and their brains bursting into the air. When enemies die, they yell out the most heinous and hilarious death screams. There is something weird, goofy, and irreverent about Borderlands that makes me lust for it.

DJ Hero: Activision's biggest gamble or biggest jackpot?

DJ Hero: Activision's biggest gamble or biggest jackpot?

7. DJ Hero (System: PS3, Xbox 360; Release Date: September 2009; Publisher: Activision; Developer: Freestyle Games): I am still uncertain whether anybody will buy this thing. It could end up buried in the Western desert next to ET. But it could also succeed beyond everyone’s wild dreams. Truth is, DJ Hero is a wild card. No screenshots can make this game look any more appealing or exciting. For me, I had to watch someone play this, checking both the screen and his hands, to see just how it all came together. I walked out of the demo thinking yes, this might be complicated, but the hardware was so cool that I felt, not thought, “I must have DJ Hero.” I also love the fact that all of the mixes were made for the game, and that you can hook up a guitar and play along with scratching. Effing rad.

6. BioShock II (System: PC, PS3, Xbox 360; Release Date: November 2009; Publisher: Take-Two; Developer: 2K Marin): I kinda just picked this because I have faith that 2K Marin will take what was easily the most original, haunting, and brilliant new IP of 2007 and not screw it up. I’m not certain I want to be the prototype Big Daddy, but on the other hand I do want to fight the Big Sister mano-a-mano. I just hope they can create the nasty weirdness that permeated the original game. The demo looked rocking. It was pretty, full of wonderful watery images, you’ll have to defend the creepy Little Sisters; plus, the new mixture of attacks, like little tornadoes and fire blasts, looks great.

5. New Super Mario Bros. Wii (System: Wii; Release Date: Fall 2009; Publisher: Nintendo; Developer: Nintendo): Wow, I got my hands on this on Thursday and had a hard time putting the controller down. The addition of cooperative multiplayer is simultaneously both impressive and unimpressive. It’s not like anyone else has done this before–many, many developers have! But when Shigeru Miyamoto does something like add cooperative multiplayer functionality to a side-scrolling Mario game, he always executes it with such imagination and skill that it’s almost always brilliant. This game is just pure, unadulterated joy and it’s a must-have Wii title.

Cooperative multiplayer Mario is more fun than you can imagine.

Cooperative multiplayer Mario is more fun than you can imagine.

4. Rock Band: The Beatles (System: PS3, Xbox 360, Wii; Release Date: September 9, 2009; Publisher: MTV Games; Developer: Harmonix): So I’ll admit this upfront: I am a Beatles fan and have been since I was six. I did a survey of about 10 people and most the result was split: Some people didn’t care (and they skewed a little younger and didn’t care about the Beatles much), while others loved this game (skewed a little older–30s, 40s, and liked the Beatles). Whether you’re a fan or not, these things seem to be self-evident: The Beatles are one of the most popular rock bands ever; their songs are copied, sung, and re-recorded for albums, commercials, and movies every year, and this game will sell tons of hardware because casual players will buy a system just to play Rock Band The Beatles. Only Rock Band Led Zeppelin or Rock Band Jimi Hendrix would get me as excited as this.

God of War III looks like it's in excellent hands.

God of War III looks like it's in excellent hands.

3. God of War III (System: PS3; Release Date: March 2010; Publisher: Sony; Developer: Sony Santa Monica): As Jake Blues said in the Blues Brothers movie, “Holy shit!” If one game ever looked as good and played as good as its original, it’s God of War III. The demo shown at Sony’s booth was just plain awesome. The new ramming maneuver–grab an enemy and use him as a ram to mop up crowds of enemies– is incredibly fun to play, and as are the flaming arrows. Just like BioShock 2, my feeling about this game is more from the gut than from the brain. It’s like I just have to play it. There is very little thinking involved. And having seen the GDC and the E3 demo of Dante’s Inferno–which is good–and now having seen God of War III, at this point, there isn’t much comparison. God of War III is my pick.

Naughty Dog completely rewrote its graphics engine and the result is extraordinary.

Naughty Dog completely rewrote its graphics engine and the result is extraordinary.

2. Uncharted 2: Among Thieves (System: PS3; Release Date: September; Publisher: Sony; Developer: Naughty Dog): Naughty Dog’s first Uncharted was not fully appreciated for its subtle strengths and hidden gifts. How many games these days throw characters that talk and act and remain ordinary into heroic situations? The story and dialogue in Drake’s Fortune was exquisite and subtle. And sure, the puzzles were kinda easy, but did you actually use the melee system? For an adventure game, it rocked. Actually against most action games, it rocked. Among Thieves switches out the cliff sides and switches in dilapidated buildings, crumbling villages, and gives you rooftops and helicopter chases that are just amazing to watch, not to mention play. That, and the addition of multiplayer should wake up a few million people and let them understand why they should own a PlayStation 3.

Modern Warfare 2 gets my vote for best game at E3 2009.

Modern Warfare 2 gets my vote for best game at E3 2009.

1. Modern Warfare 2 (System: PC, PS2, PS3, Xbox 360, Wii; Release Date: November 10, 2009; Publisher: Activision; Developer: Infinity Ward): I feel a little queasy picking a sequel and a first-person shooter published by the sequel machine, Activision, for my top game. And if Modern Warfare 2 wasn’t made by one of the best developers in the world, I would feel a little sad, a little pathetic inside. But I don’t. The quick demo I watched at the Microsoft conference was followed up by a bigger, more interesting one behind closed doors at Activision’s booth, and it’s pretty obvious that this game is going to slay everything that comes close to it this fall. For a game that started as a WWII first-person shooter, Infinity Ward has created what looks and feels like the modern world James Bond game — the one that EA never made. The one that most developers only wish they could make. From the brilliant snow drift that clouds the air to the more open-world design to the ice picks used to stop snowmobiling enemies to the brisk downhill snowmobile ride itself, Modern Warfare in just a 10-minute demo convinced me right quick that few other games were going to match it at the show. And when all was said and done, and the three days of demos were over, no other game did.

Top Five Honorable Mentions

How many words can you think of that start with A?

How many words can you think of that start with A?

5. Silent Hill: Shattered Memories (System: Wii; Release Date: fall 2009; Publisher: Konami; Developer: Climax Studios): Yes, the Silent Hill series is old, and when I saw this demoed at Konami’s Gamer Day in March, I was still unconvinced. At E3 I got to play it, and that changed everything. The smooth responsive controls, the instant reactions of the flashlight and gun, and the amazingly simple yet surprising real world puzzles energize this former limping series with new life. This is going to be an excellent holiday season to own a Wii.

4. Homefront (System: PC, PS3, Xbox 360; Release Date: 2010; Publisher: THQ; Developer: Kaos): On the second and third day of E3 2009 I must have seen one hundred billion action games and first-person shooters, which made it tough to remember one from another. But for all of the me-too stuff that THQ does, Homefront looked different. Based in a not to distant future and using the energy crisis to set its stage, players take on a ragtag resistance group of Americans fighting against an occupied USA. Taking notions from Frontlines: Fuel of War and building them into a bigger, badder first-person shooter, Kaos has made something very worth your while.

3. Scribblenauts (System: DS; Release Date: fall 2009; Publisher: Warner Bros. ; Developer: 5th Cell): Weird, surprising, and original, this should prove to be one of those breakthrough titles we’ll all look back on fondly and say, I remember when… The game’s hand-drawn graphics are basic but charming. The premise is simple, too. But it’s the massive database of recognizable words that is so cleverly incorporated into the gameplay that captures the imagination, something much needed in today’s rather familiar landscape of game concepts.

As you can see, Rocksteady Games has captured the essense of the characters in the Batman universe.

As you can see, Rocksteady Games has captured the essence of the characters in the Batman universe.

2. Batman Arkham Asylum (System: PS3, Xbox 360; Release Date: Summer 2009; Publisher: Eidos/Warner Bros.; Developer: Rocksteady Studios): Although I only played through the first 20 minutes of the game, what excited and please me most about this new Batman endeavor had everything to do with the way in which Rocksteady Games captured the essence of the Batman universe, from the character models to Arkham Asylum to the voice actors of Batman and the Joker themselves. This looked and felt like a Batman game; and there are very few Batman games one can say that about.

1. Shadow Complex (System: Xbox 360 DLC; Release Date: Summer 2009; Publisher: Microsoft; Developer: Chair Entertainment): This “little DLC game” is going to be the biggest and coolest new game on the system. It’s about five times as big as Castlevania: Symphony of the Night, and will weigh in at 500 MBs, a monstrous size for a DLC game. And the foam gun? Lovely, just lovely. The level of exploration, the amount of weapon acquisition, and the range of combat all come together beautifully in this game.

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E3 2009: Scenes from E3

I’m not sure how many similar shots have been captured (I suspect a lot), but I never have had time to snap shots of E3 before. So this year I grabbed a few.

The biggest bummer was that when I was finally ready to take a shot of the massive Brutal Legend poster, they had already started rolling it down. Sniffle… This little pictorial also includes a few folks I had drinks with Tuesday night.

The Harmonix team behind closed doors at E3 explaining Rock Band: The Beatles' six-part harmonies.

The Harmonix team behind closed doors at E3 explaining Rock Band: The Beatles' three-part harmonies.

Final Fantasy XIII is painted onto the steps of the LA Convention Center. The second day of the show the paint was wet so everyone had to funnel up the escalator to get in. Argh.

Final Fantasy XIII is painted onto the steps of the LA Convention Center. The second day of the show the paint was wet so everyone had to funnel up the escalator to get in. Argh.

Hey look ma, it's Mafia II. It's not Grand Theft Auto V, it's just like a new, prettier Mafia game, with old 50s cars, Sicilian guys, a huge drivable city, and lots of shooting, maiming, and Italian-style mobster missions. Been there!

Hey look ma, it's Mafia II. It's not Grand Theft Auto V, it's just like a new, prettier Mafia game, with old 50s cars, Sicilian guys, a huge drivable city, and lots of shooting, maiming, and Italian-style mobster missions. Been there!

This is the Rabbids' means to getting to the moon. Funny? FUNNY???!!!!

This is the Rabbids' means of getting to the moon. Funny? FUNNY???!!!!

Rock Band, Mass Effect 2, and Final Fantasy XIII all in one shot.

Rock Band, Mass Effect 2, and Final Fantasy XIII all in one shot.

Ms. Tara Bruno, looking fine, Donald Mustard (designer of Shadow Complex designer), and Laura Heeb Mustard (PR queen) laughing it up.

Ms. Tara Bruno, looking fine, Donald Mustard (Shadow Complex designer), and Laura Heeb Mustard (PR queen) laughing it up.

Matt Frary has only one thing to say: That trip to Mexico was GREAT, you F*&^%ing m&^^%$# Fu(*&^er!

Matt Frary has only one thing to say: That trip to Mexico was GREAT, you F*&^%ing m&^^%$# Fu(*&^er!

The Battlefield 1943 at 8:30 am, before the screaming fanboys have arrived.

The Battlefield 1943 booth at 8:30 am, before the screaming fanboys have arrived.

Modern Warfare 2, I'm guess this will win Best of Show from someone.

Modern Warfare 2: Infinity Ward's game will win best game of the show from at least one media outlet.

At day's end, I had to hide behind the trees to block the setting sun. Assassin's Creed II promises to be better than the 8-million-unit-selling Assassin's Creed 1.

At day's end, I had to hide behind the trees to block the setting sun. Assassin's Creed II promises to be better than the 8-million-unit-selling Assassin's Creed 1.

Krato shows us the Power of the PS3. God of War III looked fucking spectacular on screen. A definite, must-have game for the PS3.

Krato shows us the Power of the PS3. God of War III looked fucking spectacular on screen. A definite, must-have game for the PS3.

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E3 2009: Microsoft Delivers Project Natal, The Beatles, Halo Reach, and Forza 3 at Media Briefing

Microsoft held its E3 2009 news briefing at 10:30 am Monday at the USC Galen Center on a three-screen stage lit with its trademark green circle design and delivered its much rumored hands-free controller, along with a top-notch lineup of 15-plus games, 10 of which are exclusive to the system. (See shots of the conference, including Beatles people here.)

Microsoft kicked off its 2-hour conference with Harmonix’s Rock Band The Beatles (due 9.09.09 on Xbox 360 and PS3). The developed showed the first-ever footage from Rock Band The Beatles from flash graphic-style cutscenes to a full band set up including three singers, guitarist, drummer, and basist, demoed by the Harmonix’s house band, and followed up with guest appearances by the last remaining Beatles, Paul McCartney and Ringo Starr.

Carefully crafting the order and games for its conference to mix both casual and mainstream efforts with hardcore titles, Microsoft sent Pro skater Tony Hawk to the stage to demo Tony Hawk’s Ride replete with developer Robo Moto’s wireless skateboard controller (due fall 2009 on Xbox 360 and PS3).

Tony Hawk’s Ride was followed by in-game footage of Modern Warfare 2, which will enable gamers to ride and shoot enemies from snowmobiles (due 11.01.09 on PC, PS3, and Xbox 360), Final Fantasy XIII (with in-game footage including a summons spell calling “Odin” to fight alongside you; due spring 2010), and in-game footage from Donald Mustard’s new Shadow Complex, a sidescrolling action adventure game inspired by GI Joe and Castlevania: Symphony of the Night (due summer 09).

Microsoft then demoed the free avatar racing game Joy Ride (winter 2009), a GC presentation of Crackdown 2 (which looks to feature big, nasty bosses who are much stronger than you), a CG video of Left4Dead2 (see L4D.com), an in-game video presentation of the exclusive Xbox 360 and PC game, Tom Clancy’s Splinter Cell Conviction (due fall 2009), and the not-so-surprising Turn 10 game, Forza 3–which Producer Dan Greenawalt said four times is “The definitive racing game of this era.”

Bungie Studios’ writer Joe Staten then introduced the first in-game footage of Halo ODST, which falls between Halo 1 and Halo 2 and puts gamers in the shoes of a non-Spartan military special ops team called Orbital Drop Shock Troopers (ODST), who, when collecting various articles on his journey, initiates flashback story chapters to tell the story. Halo ODST introduces a few gadgets such as the returning Halo 1 pistol, a scanning visor, two sound suppressed weapons, and a rocket launcher. Halo ODST includes the co-op mode Firefight, and is due September 22 worldwide on Xbox 360. Staten also revealed Halo Reach, which was only shown in video and is due on fall 2010. Staten explained that when you pre-order Halo ODST, you’ll automatically be invited to participate in the Halo Reach beta.

Remedy finally showed Alan Wake, which still isn’t coming out this year (due spring 2010), but its very pretty, polished-looking adventure-horror game featuring tons of lighting effects issued from flashlights and flares.

Microsoft then announced a slew of partnerships to bolster its multimedia prowess. It announced it has partnered with Last.fm, an online music service that has a subscription of 30 million users worldwide, which will be free for all Gold Members. Following that it’s improved its Netflix service, eliminating the need to use the PC to browse for movies and now enables players to instantly connect to movies without wait times. Microsoft also announced a partnership with SkyTV, which will benefit folks in the UK and Ireland to be able to watch live TV shows from their Xbox 360s such as Premiere League Football.

For all those who thought the Zune as gone and dead, it’s not. Zune Video enables Xbox 360 users to see 1080p videos “without discs, delays or downloading, using what MS called its “Instant On 1080 HD streaming service.

Microsoft didn’t stop there. It then announced it’s partnered with Facebook and Twitter, both of which can be used directly on Xbox 360. FaceBook on Xbox 360 enables players to post pictures directly to their 360s; both services are due in fall 2009.

Finally, and perhaps biggest of all was the announcement of Project Natal, a demo driven by designer Kudo Tsunoda and endorsed on-stage by Stephen Spielberg and Lionhead Studios’ Peter Molyneux. Tsunoda showed how Microsoft is taking the Wii controller idea and attempting to take it to the next level of controller-less games by eliminating the controller all together. Project Natal enables consumers to use voice recognition, facial recognition, and motion sensing technology to grant gamers the ability to scroll iPhone-style through the dashboard and pick movies, launch games, or turn off or on their 360s with a gesture. Gamers can play 3D breakout-style games (MS called this game Ricochet) by using their hands to hit and their feet to kick in coming balls, as well as create painted objects on virtual canvases (Paint Party).

Paint Party brought the biggest laughs, however, as the crude painting looked more like Jackson Pollack style abstract expressionism, and the shadow game elephant that was demoed on screen, while fun, also brought on uncontrolled laughter from the audience (as it showed male and female demo-ers bent over to imitate an elephant eating). Tsunoda also showed how the Mii-like avatar that Microsoft introduced last year is now fully useable as a movement controlled avatar onscreen, who looks like and mimics your movements.

Microsoft concluded its conference by showing a Lionhead game temporarily called Milo, which uses the Project Natal technology and showed how users could interact with a crude artificial intelligence “boy” who recognizes the user, speaks to the user, “understands” the users voice textures, and hands users things on the screen. Conceptually, Project Natal is a brilliant idea that was easily the most impressive aspect of the entire Microsoft briefing. The hard part, however, will be executing the concept in a way that works seamlessly and believably. Mattrick added that the technology will work with all games that have been released in the past on Xbox 360 and all games in the future. Tsunoda said the techo demos are shipping now out to developers and publishers.

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E3 2009: My Top Five Most Wanted

assassinscreed2Four years after Microsoft jump-started the then-“next generation” of consoles, the video game industry has evolved in ways we just didn’t expect or foresee, from the DS’s and Wii’s explosive market dominance to the Apple iPhone’s game store to Sony’s difficult, third-place entrance.

This year’s E3 2009 will be more than a blip on the industry’s radar screen with what appears to be a handful of new hardware devices (PSP Go!), Microsoft’s and Sony’s Wii-wand counter devices, and highly anticipated games, from The Beatles Rock Band and DJ Hero, to BioShock 2, Borderlands, a possible new Kojima game, a potential Zelda title, and new offerings from more than 100 developers.

What do I want to see? Well, there are more than just five games (sorry, too many good ones to leave off my list), and here they are:

The Beatles Rock Band: In my mind this has the potential for being the most accessible, most sought-after music game ever. Because the Beatles’ music is so ever-green, singable, and diverse, everyone can pick up and play the songs on this game. Let’s hope MTV will publish the solo game separately from the game that comes with the instruments.

DJ Hero: The biggest wild card of the show, Activision’s dive into the music world with a turntable could prove either huge or disappointing. I would like to think it will become a massive success, opening up more musical games for gamers and wanna-be musicians. But I just don’t know how many people will truly jump on this. It’s success might take a few years. This risk reminds me of Activision’s embrace of the extreme sports world with its H2O division–which produced some great games, but ultimately only Tony Hawk’s Pro Skater survived it all.

BioShock 2: Looking forward to it and how 2K Marin can take the concept and continue the energy and creativity of the first’s narrative and gameplay and build on it in a natural way. Even if BioShock 2 is just as good but no better than BioShock 1, that smells like success to me.

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Alpha Protocol: Obsidian Entertainment comprises more than a handful of smart RPG-loving kids from the old Interplay days of RPG supremacy, so this original new RPG should prove to be interesting, story-heavy, and fun at the very least.

Mass Effect 2: More alien lovemaking scenes, oh please? No really. I hardly have the patience for RPGs, so when I’m interested in a game like this, well, I don’t want to say it’s got to be good, but I’m saying something really close.

God of War III: The King Kong of action games is back for bigger, more insane scenarios and boss fights in the time of the Greek gods. There is very little not to like about this original, smartly designed games.

Assassin’s Creed 2: I’m looking forward to this in the same way that I appreciate ballet but have no deep interest in it. Assassin’s Creed was a pain in the ass of a game–however pretty it was–and I’m hoping this one will take the action farther and the make playing it more fun.

Alien Vs. Predator: Even if this game is just exactly what I think it is–aliens, predators and marines killing themselves in decent FPS–I’ll take it. The console world needs a some aliens and predator love, and if it’s even a decent game, I’m sure that it will be better than Turok. Oh, burn!

Bayonetta: The second and third Devil May Cry games were, respectively, terrible, and ridiculously hard, and the concept has grown old. Bayonetta looks like the new kid on the block with a heavy Japanese design (plus a female lead character), and the gameplay looks like it has potential.

The Conduit: Yes, a fun, serious FPS on Wii–with multiplayer!

New Wii Zelda: You might think that I have run out of things to write about,but no, a new Zelda game is always something to get excited about. Always.

Infinity Ward's Modern Warfare 2 shirks the Call of Duty moniker.

Infinity Ward's Modern Warfare 2 shirks the Call of Duty moniker.

Modern Warfare II: Yeah, you played Call of Duty: Modern Warfare. You know what Infinity Ward can do. You’ve seen the NBA Finals advertisements. So yeah, it’s a no-brainer, must-have game.

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Modern Warfare 2 Debut Trailer

Yeah, you'll be wanting this in November.

Yeah, you'll be wanting this in November.

In case you missed the LA Lakers getting “whooped” (LA guard Kobe Bryant’s words) last night by the resurgent Denver Nuggets, Activision debuted the second trailer from Infinity Ward’s shooter Modern Warfare 2 during the NBA Western Conference Finals.

Infinity Ward continues to show its remarkable technical prowess with Modern Warfare 2, as shown in this 30-second trailer, and from what I can tell, most of the footage was scripted in-game footage.

But, it really doesn’t matter: we know what Call of Duty: Modern Warfare looks like, and this looked similar if not a little better. Activision’s ace developer has taken EA’s WII shooter, perfected it, and moved it into the new world, ditching not only World War II, but the Call of Duty franchise altogether, apparently leaving that for Treyarch to handle. Thankfully Treyarch, which cranked out a really crappy COD 3, stepped up to the plate with COD 4: World at War, providing gamers with a stalwart single-player game and a addictive multiplayer game, to boot.

Go watch the trailer. Modern Warfare 2 ships November 10, 2009 on Xbox 360 and PS3.

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